Error when building when linking with BWToolKitFramework
Reported by faraday | March 29th, 2011 @ 06:57 PM
Hi, first off all thank you for making this awesome component :-)
I have an error when I link my project with BWToolKitFramework; it causes the app to crash.
I don't know what's causing it, since i'm new to xcode.. and still learing in coding.
Heres the debugger error log:
run
[Switching to process 98372]
Running…
dyld: Library not loaded: @loader_path/../Frameworks/BWToolkitFramework.framework/Versions/A/BWToolkitFramework
Referenced from: /Users/Mename/dev/xcode/test.bwtest/build/Release/test.bwtest.app/Contents/MacOS/test.bwtest
Reason: image not found
sharedlibrary apply-load-rules all
Data Formatters temporarily unavailable, will re-try after a 'continue'. (Cannot call into the loader at present, it is locked.)
warning: Couldn't find minimal symbol for "_sigtramp" - backtraces may be unreliable
Cannot access memory at address 0x0
Cannot access memory at address 0x0
(gdb)
Please help me, i'm stuck at this for hours trying to figure it out.
Thank you
Comments and changes to this ticket
-
Louis Demers April 8th, 2011 @ 05:51 PM
Hi, I did a few things to correct (I do not know which steps solved the problem)
1) downloaded a fresh copy
2) linked link against the framework
3) added a copy phase to include the framework into the applicationI no longer have this error message...
-
myshlev May 7th, 2011 @ 01:55 AM
(I do not know which steps solved the problem)
Step number 3 is what fixed your problem. You must not have been doing the copy phase previously. The error was simply the dynamic loader (dyld) telling you it could not find the framework where it was supposed to be, inside the Frameworks directory of your app bundle.
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BWToolkit is an Interface Builder plugin that contains commonly used UI elements and other objects designed to simplify Mac development.