
"Could not find object file" warnings in build
Reported by Brandon Walkin | August 30th, 2009 @ 02:43 AM
Hi Brandon,
I was testing out the framework today and followed the instructions for adding to Xcode project in the release notes.
When I build my project, I get these warnings:
warning: Could not find object file "/Users/Shared/brandon/Build/BWToolkit.build/Release/BWToolkitFramework.build/Objects-normal/i386/BWTransparentTextFieldCell.o" - no debug information available for "/Users/brandon/Repo/bwtoolkit/BWTransparentTextFieldCell.m".
For every object.
Thanks, beautiful job!
(from old issue tracker - comment thread attached)
Comments and changes to this ticket
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Brandon Walkin August 30th, 2009 @ 02:46 AM
- State changed from new to fixreleased
No one seems to be reporting this particular warning anymore, so I'm guessing it's been inadvertently fixed. If anyone gets this warning with the latest BWToolkit build, please let me know.
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Daniel Kennett September 7th, 2009 @ 11:02 AM
I'm getting this with the latest release from the BWToolkit website. Looks like the paths are hard coded, since the warning mentions your user path:
warning: Could not find object file "/Users/Shared/brandon/Build/BWToolkit.build/Release/BWToolkitFramework.build/Objects-normal/x86_64/NSApplication+BWAdditions.o"
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Brandon Walkin September 7th, 2009 @ 04:09 PM
- State changed from fixreleased to accepted
Can you give me a rundown of your setup:
What OS are you using? What version of Xcode & IB? Is your app using GC? And anything else that might be relevant.
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andy_slovak December 18th, 2009 @ 07:16 PM
Bradon,
I notice that after I use a slideshow feature from imagekit, the application does consistently crash and outputs the could not find object file. Do you know if by any chance there are any references to your shared directory which would in some way relate to this error? I know this sounds like a remote possibility, but is there any chance that in buiding the framework there is a setting that specifically references your local directory (maybe not in code but in a project build variable)?
Really wonderful program!!
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Brandon Walkin December 19th, 2009 @ 09:15 PM
The shared folder is referenced in Build Products Path, Intermediate Build Files Path, Per-configuration Build Products Path, Per-configuration Intermediate Build Files Path, and Path to Link Map File.
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Keith Briggs March 20th, 2010 @ 02:02 AM
I hope this helps. I had a similar problem, and it was related to running with 10.5 versus 10.6 as my target SDK. When I tried to run an application compiled with the 10.5 SDK on a machine running 10.6, the application generated the same set of warnings as described.
I deleted the reference to the baseline framework downloaded from the BWToolkit site and substituted the 10.5 framework compiled from the source. This resolved the problem.
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Ulf Dunkel August 26th, 2010 @ 09:00 AM
- Assigned user set to Brandon Walkin
- Tag changed from project to build target sdk, project
- Milestone order changed from 0 to 0
I can confirm this issue with the latest versions of Xcode (3.2.3), IB (3.2.3) and BWToolkit (1.2.5) on my iMac with Mac OS X 10.6.4. It reads like this:
warning: Could not find object file "/Users/Shared/brandon/Build/BWToolkit.build/Release/BWToolkit.build/Objects-normal/x86_64/BWToolkit.o" - no debug information available for "BWToolkit.m".
warning: Could not find object file "/Users/Shared/brandon/Build/BWToolkit.build/Release/BWToolkit.build/Objects-normal/x86_64/BWTexturedSliderInspector.o" - no debug information available for "BWTexturedSliderInspector.m".
... and so on. Would be great if you can fix this, Brandon.
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BWToolkit is an Interface Builder plugin that contains commonly used UI elements and other objects designed to simplify Mac development.
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47 Could not find object file message Receiving error messages, previously sporadic now on nib ...
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47 Could not find object file message Let's move this discussion to http://bwalkin.lighthousea...